#ifndef __BMP_H
#define __BMP_H


const unsigned char Sun[]={
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3C,0x00,0x00,0x00,
0x00,0x3C,0x00,0x00,0x00,0x00,0x3C,0x00,0x00,0x00,0x00,0x3C,0x00,0x00,0x00,0x01,
0x18,0x80,0x00,0x80,0x03,0x00,0xC0,0x01,0xC0,0x07,0x00,0xE0,0x03,0x80,0x0F,0x00,
0xF0,0x01,0x00,0x07,0x7E,0xE0,0x00,0x00,0x80,0xFF,0x41,0x00,0x00,0xC0,0xFF,0x03,
0x00,0x00,0xE0,0xFF,0x07,0x00,0x00,0xF0,0xFF,0x0F,0x00,0x00,0xF8,0xFF,0x1F,0x00,
0x00,0xF8,0xFF,0x1F,0x00,0x00,0xFC,0xFF,0x3F,0x00,0x3C,0xFC,0xFF,0x3F,0x3C,0x7C,
0xFC,0xFF,0x3F,0x3E,0x7C,0xFC,0xFF,0x3F,0x3E,0x3C,0xFC,0xFF,0x3F,0x3C,0x00,0xFC,
0xFF,0x3F,0x00,0x00,0xF8,0xFF,0x1F,0x00,0x00,0xF8,0xFF,0x1F,0x00,0x00,0xF0,0xFF,
0x0F,0x00,0x00,0xE0,0xFF,0x07,0x00,0x00,0xC0,0xFF,0x03,0x00,0x00,0x82,0xFF,0x41,
0x00,0x00,0x07,0x7E,0xE0,0x00,0x80,0x0F,0x00,0xF0,0x01,0xC0,0x07,0x00,0xE0,0x03,
0x80,0x03,0x00,0xC0,0x01,0x00,0x01,0x18,0x80,0x00,0x00,0x00,0x3C,0x00,0x00,0x00,
0x00,0x3C,0x00,0x00,0x00,0x00,0x3C,0x00,0x00,0x00,0x00,0x3C,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};


const unsigned char Moon[]={
0x00,0x00,0x00,0x0C,0x00,0x00,0x00,0x00,0x0E,0x00,0x00,0x00,0x00,0x0E,0x00,0x00,
0x00,0x00,0x3F,0x00,0x00,0xC0,0xC0,0xFF,0x00,0x00,0xF0,0xC0,0xFF,0x00,0x00,0x7C,
0x00,0x1F,0x00,0x00,0x7E,0x00,0x0E,0x00,0x00,0x7F,0x00,0x0E,0x08,0x80,0x7F,0x00,
0x0C,0x0C,0xC0,0x7F,0x00,0x00,0x1E,0xC0,0x7F,0x00,0x00,0x3E,0xE0,0x7F,0x00,0x80,
0xFF,0xE0,0x7F,0x00,0xC0,0xFF,0xF0,0xFF,0x00,0x00,0x3F,0xF0,0xFF,0x00,0x00,0x1E,
0xF0,0xFF,0x01,0x00,0x0C,0xF0,0xFF,0x01,0x00,0x0C,0xF0,0xFF,0x03,0x00,0x00,0xF8,
0xFF,0x03,0x00,0x00,0xF8,0xFF,0x07,0x00,0x00,0xF0,0xFF,0x0F,0x00,0x00,0xF0,0xFF,
0x3F,0x00,0x00,0xF0,0xFF,0x7F,0x00,0x00,0xF0,0xFF,0xFF,0x03,0x0C,0xF0,0xFF,0xFF,
0xFF,0x0F,0xE0,0xFF,0xFF,0xFF,0x07,0xE0,0xFF,0xFF,0xFF,0x07,0xC0,0xFF,0xFF,0xFF,
0x03,0x80,0xFF,0xFF,0xFF,0x03,0x80,0xFF,0xFF,0xFF,0x01,0x00,0xFF,0xFF,0xFF,0x00,
0x00,0xFE,0xFF,0x7F,0x00,0x00,0xF8,0xFF,0x3F,0x00,0x00,0xF0,0xFF,0x0F,0x00,0x00,
0xC0,0xFF,0x03,0x00,0x00,0x00,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};




#endif
